AI Insights · Timothy · October 2021
Top 5 Superhero Games on iOS in Hungary Q3 2021
Discover how the top 5 superhero games performed on iOS in Hungary during Q3 2021, including insights on downloads, revenue, and active users.
During the third quarter of 2021, the top five superhero games on iOS in Hungary showed varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance, with data provided by Sensor Tower.
Marvel Contest of Champions by Kabam Games, Inc., experienced fluctuations in weekly revenue, starting at approximately $7.6K in late June and dropping to around $1.1K by mid-July. The revenue saw a slight recovery towards the end of August, peaking at $3.3K. Weekly downloads peaked at 145 in late August before declining to 40 by the end of September. Active user numbers showed a decreasing trend from 901 in late June to 627 by the end of Q3.
MARVEL Strike Force: Squad RPG from Scopely, Inc., saw its weekly revenue peak at approximately $2.7K in mid-August, before falling to about $856 by the end of September. Weekly downloads, which were highest at 226 in early July, dipped to 41 by the end of the quarter. Active users remained relatively stable, fluctuating around the mid-400s towards the end of September.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. showed varied revenue trends, peaking at $2.4K in early July and then experiencing a general decline to around $225 by late September. Downloads hit a high of 56 in early August, but this number decreased to 20 by the end of the quarter. Active users saw a slight increase, peaking at 100 in early August before stabilizing around the 70s by late September.
MARVEL Future Revolution by Netmarble Corporation, which launched in late August, had an impressive start with weekly downloads peaking at 6.7K. However, downloads dropped to 601 by the end of September. Revenue started strong at around $3.5K in the first week and declined to approximately $691 by the end of the quarter. Active users followed a similar trend, starting at 5.9K and decreasing to 1.4K by late September.
Legendary: Game of Heroes from PerBlue Entertainment, Inc., had modest performance metrics. Weekly revenue fluctuated, peaking at $949 in mid-September before dropping to $81 by the end of the quarter. Downloads were minimal, reaching a maximum of 4 in late August. Active users remained low throughout the quarter, with a peak of 33 in late June, dropping to 10 by the end of September.
For more detailed insights and data, visit Sensor Tower.